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raiamods ([personal profile] raiamods) wrote in [community profile] raiamemes2021-04-30 08:56 pm
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TDM 001


TEST DRIVE MEME 001 ❀
CONTENT WARNINGS: potential character nudity, violence, trypophobia (images) as well as light mentions of gore.

Please note: FOR THE FIRST 24 HOURS AFTER 'HATCHING', CHARACTERS WILL FEEL WEAK AND ANY POWERS THEY HAVE WILL NOT WORK.

Test drive meme threads can be considered game canon for players who are later accepted and wish to keep their CR. The rescue mission prompt will be a TDM-exclusive, but the other prompts that you see here will also appear on our first game log. There will, of course, be more going on that week.

Please reserve questions about consequences for altering or meaningfully investigating the setting for the first log of the game, where we will have a Mod Questions thread at the top of the log. On this test drive meme, please reserve this thread for clarification and setting questions.

On the first day of reserves (May 10th), only players who participate in the TDM will be allowed to reserve. You must link an AC-length thread from the TDM for early access. Starting on the 11th, any prospective player may submit a reserve. Our hope is that this will avoid overwhelming our reserves.

❀ HATCHING


Congrats, you've woken up in an egg. I'm sure this is exactly how you wanted to spend your Saturday, right? There's no time to get curious and check out the other egg sacs. By the time you've fought your way out of the membranous sac, spilled electric blue goop everywhere, wiped it out of your eyes and sundry other orifices to get your bearings, you have a spear (or a gun) leveled at your face, throat, or other vital organs. Even if you might be inclined to fight, you can barely lift your arms to protest being grabbed and dragged off. Before you can even get a word in edgewise, you've been thrown into a holding cell.

Characters will not have a chance to retrieve their items at the time of the first hatching, and may not even know there is anything left in the remaining eggs.

The holding cell stinks of something sour and acidic, like rotted citrus, but you are not alone. Several other detainees sit in similar squalid confusion, dressed strangely and equally gooey. Time to make nice, ask questions... figure out what the hell is going on, and maybe do something about all that slime?

Over the next few days, a few things become clear. Despite the alien greeting, your captors speak a language that you understand, and the unpleasant circumstances are revealed to be a matter of necessity, not choice. Supplies are low, but they ensure that the new arrivals' time imprisoned is as painless as can be — they offer hot communal showers of less than three minutes, some strange starchy meal-replacement, and medical treatment to those in need. You might strike up a conversation with your new best friend in the shower over a low soap dispenser or when you realize you might need to share towels.

The cost of these luxuries comes in the form of touch-and-go interrogation by the security officers keeping tabs on the cells and supervising the shower time.

A few notes:
☆ Your character may get pulled away for interrogation at some point. No torture, no drugs; just questioning.

☆ Locals will be stopping by outside the freestanding holding cells to ogle or ask questions. Are you really going to be mean to that little kid staring at you with wide eyes?

☆ Characters will be let out for bio breaks. No one has to pee in a bucket, that's just inhumane!

☆ Attempts to escape will probably get you tasered. The mods will not facilitate escape-plots/etc on test drive memes. However: if you app and are accepted you are more than welcome to chat with us about the possibility of having escaped or attempted it.

❀ EXPLORE THE BASECAMP

On the heels of a little benign interrogation, a medical inspection, and a stern talking to by Captain Childe, the survivors at Basecamp Leviathan determine one thing: you don't appear to be an active threat.

Released from the detention center after three days, you are given the run-down by the locals — you're on a planet called Ethyraia, and the people around you are survivors of the catastrophic crash of the UCSS Adamant several years prior. You, in fact, showed up on the third anniversary of the crash. Weird coincidence, huh?

You're being allowed to mingle with the others. The first order of the day is having a proper meal at the mess hall — some of the Adamant's survivors will be friendlier than others. They've been stranded here for years, remember? Some of them will be so desperate to talk to someone who has news of other places, and some will be giving you the cold shoulder.

You'll be fed the same as the rest of them. A plastic plate of crumbled protein of unidentifiable origin and gravy over rice with a single wilted stalk of broccoli and a cup of the worst coffee you've ever had. Maybe somebody bumps into you and spills said coffee, maybe you make it all the way to one of the long tables set out for communal eating.

Time to strike up a chat with your neighbor — maybe ask them to pass the salt?

(What do you mean, there's no salt!?)

After a meal — it's hard to say which one you'd call it, since the whole crew is on rotating schedules — you may decide to wander the basecamp. Folks in every department could use a hand. Those willing to help out may get friendlier reception than those who play the tourist. For more info on what else you might find, check out the LOCATIONS page.

During this time, characters will be able to return to the Central Chrysalis where they hatched. While there are no clues as to how they got there, they might find items — their own, or someone else's. Everyone is strapped for supplies, but try not to snatch up anything that isn't yours. The security officers don't look kindly on people chasing one other down the hall, trying to get back their dirty magazines.

A few notes:
☆ Feel free to help out anywhere. Every little bit of assistance you offer to the locals will raise their estimation of you. You could easily help clean dishes after the meal, help fix leaky piping or repair hammocks. You could stop by the aid station and assist with the wounded. You'll be watched closely and some of the survivors will be warier than others, but most will appreciate the opportunity to have a 'break'.

☆ If your character leaves the basecamp and wanders outside the Leviathan, they may begin to notice that what they perhaps took as a giant cave is actually an enormous dragon. Everything they see that seems 'human made' will look varying levels of worn down, patched, repaired and patched again. This is not a place of prosperity and happiness. Many people are recently injured, or have new scars or missing limbs.

☆ PCs will be warned about going beyond the shade of the dragon's wings. For the sake of the test drive mods will not be facilitating plots that deal with characters going further; we ask that players with an interest in exploring this wait until the game is fully open.

❀ RESCUE MISSION

"There's no time to waste," the woman says breathlessly as she grabs your arm. She pulls you to an augmented reality sand table and you will find yourself standing alongside some of the others you may recognize as having 'hatched' with you. There are murmurs by the Adamant's survivors as they pour over data. Maybe you remember Captain Childe from the stern interrogation she gave you a few days ago, but in any case but she's standing at the edge of the sand table looking at the distance scaled between the enormous huddle of HUD badges — the Adamant's survivors — and a tiny pocket of pulsing green some fifteen kilometers away.

"They knew better," Captain Childe says, rubbing at the bridge of her nose. "They should have been back hours ago."

"Fucking scientists," says a man with a faintly French accent. He is scarred and battle-worn, and looks properly pissed off. He's also sporting several fresh injuries, one of which seems to have warranted the use of a crutch. "They'd lose their heads if they weren't attached. Let them wait out the storm."

"No," the captain says. "They're too close to the Rat Nest. We don't need a repeat of —" she trails off, as if seeing you for the first time. She looks you up and down, and then: "You've been told by now that everyone here has to pitch in. If you know how to fight, be ready in ten minutes. You're our rescue squad." She turns and walks out, and there's an awkward moment where everyone present is looking at you to make a choice.

Ten minutes really isn't a lot of time to get ready to walk into danger. Or maybe you aren't a fighter. Maybe you just don't care. But either way, there are people looking to you. To see how you'll react. To see what you'll do. To see if you belong.

What'll it be, hatchling? Fight or flight? Maybe you ought to start coming up with a plan.

FIELD WORK

There's a cadre of scientists cut off by acid rain. From their last transmission, they were driven into the Rat Warrens — and you've been tasked with rescuing them. Too many members of the Security Team are themselves injured, and none of the remaining ones have experience leading a fire team. Let's hope you do — or at least that you can fake it.

Maybe you've hand-picked your team. Maybe you're just stuck with whoever else was closest. Either way, your companions are some of the people you might recognize as fellow 'hatchlings'. If you know them already — good, you've got a head start on what they might be capable of out in the field, and you can chat about the little things. You know, like the weather. Acid rain, gotta love it.

Either way. You're given few small slabs of surprisingly lightweight alloy that has a sheet of — is that hide from the Leviathan? — stretched across them, to divide up amongst your team. "Helps with the rain," Ensign Porter says, trying to sound cheerful despite the grim set to his jaw. "Just come back in one piece. I kinda feel responsible for you guys, you know?"

Before you know it, you're outfitted for the trip. Weapons (if you didn't have your own) and maybe some medical supplies, handed over with a grimace by Doc Sunya.

So then it's just you, your tiny team and a fifteen kilometer hike. Oh, and the acid rain. Luckily, the shields seem to be keeping it off, but it's hard to hear anything over the impact of the drops. Anyone want to play I never?

Or maybe you think you should make a break for it. This is your first time being outside the Leviathan unsupervised. You've got supplies, and other people with as little to lose here as you do. Maybe you should talk.

THE RAT WARREN

You've made it to the last transmitted location of the scientists. What you find doesn't bode well — one of them seemed to have an arm torn off — at least, you think it's an arm — the way it's been disintegrated by the rain makes it hard to tell.

One thing's certain, though. There are bloodstains leading into the nearby maw of a hole in the ground. There's a putrid odor wafting from it, and the sound of frantic scrabbling.

You have an idea of what might be down there. 'Giant rats with tentacles', Porter had said. Don't let the tentacles grab you, they leave chemical burns that usually result in amputation if they can't be treated immediately. But there's a chance the scientists are still alive, and you need to make your choice.

If you and your small team venture down into the darkness, what happens next is up to you. You'll be encountering hoards of these monsters. The scientists are still alive, but will they stay that way? And more importantly, can you get them back to the Leviathan in one piece?

PCs versus the local fauna, round one, FIGHT!

A few notes:
☆ Feel free to put player characters 'in charge' of the planning/logistics phase. If another PC tags into your thread, you and that player can decide which PC will be 'leading the charge'.

☆ Your character will have: a mini-railgun, a spear (if they don't have their items/weapons from home), a first-aid kit, the acid rain shields, ration bars (that are essentially condensed protein bars — they do not taste good) and one of the smartwatches, which will have a mini holographic HUD displayable on its interface. If your character is the sort to request other things, feel free to assume they received them (within reason — please remember that resource scarcity is the name of the game — feel free to be creative here!).

☆ There are fifteen kilometers to cover. If your character has an ability like superspeed/etc, please keep in mind it will work, but you also have your allies to consider. Normal walking time over this distance, given the difficulty of the environment (steep hills, acid rain, unknown territory, etc) would translate to several hours to an average person.

☆ Feel free to use the NPC scientists however you'd like. If you want your character to find some dead, you can. If you'd prefer they be rescued, that is also acceptable. These are essentially 'your' NPCs that you are using to facilitate the story at this point — the sky is the metaphoric limit!

❀ BOOZE

A week. You've been here for a week.

By now, you might have tried to venture out of Basecamp Leviathan and experienced firsthand the acid rains that the security officers warned you about. Or you might be teaching the kids at the schoolyard how to gamble. In any event, Thorkil seems to take pity on his disoriented new friends and taps his distillery for a little help.

Invitation passes by word of mouth to meet at the memorial wall. Moonshine of questionable quality is passed around in tin cups — hope no one's afraid of germs — as Thorkil explains the great relief it is to be gaining people instead of losing them. This settlement isn't big, and they aren't overburdened with hope or supplies, but there's been a lot of loss in the past three years. Some people might be willing to look at the arrival of these newcomers as a sign that things are turning around.

Bottoms up, hatchlings, and ... Happy Birthday?

A few notes:
☆ Feel free to turn this into an impromptu party. Maybe you're celebrating getting all the scientists back alive! Maybe it's something like a wake to remember them in the sad event of their passing. Either way, many of the engineers and other NPCs may join you in this moonlight drinking session, as well as whatever PCs you tag out to or are tagged by.)

❀ OBLIGATORY NETWORK


Welcome people of all kinds to Basecamp Leviathan! I'd give you a hand moving in except...

I have no hands.
Because I'm an AI.
Get it?
It's a joke.

My name is Cartagena. But anyway, this isn't about me or the Adamant for once. This is about all of you. So if you would kindly fill out the following questionnaire to get to know each other; it would also be very helpful for my systems.

NOTE: Participation is MANDATORY.

That was another joke. It's all voluntary. You people and your free will.

1. What is your name?
2. Where are you from?
3. What's your favorite smell? Please describe it as you would to a person without a nose. Because I do not have a nose.
4. If you could be any animal in any world, what would you be?
5. How old are you?
6. Did you enjoy this questionnaire?

Thank you for your participation! Please enjoy the rest of your stay here at Basecamp Leviathan.


rhapsodical: (pic#14008820)

wildcard

[personal profile] rhapsodical 2021-05-01 11:24 pm (UTC)(link)
[ Zeta is not, and will never be, the type of person to say no to free booze.

So maybe it's not the kind of quality she prefers and maybe there's not quite enough in the tin cup to get her well and truly drunk - which she really wants to be, because crawling out of a disgusting gooey egg and then being tossed immediately into jail should be enough to drive anyone to drink - but it's still the burning heat of alcohol buzzing through her veins and for now, that's good enough.

She downs her cup in one go and then stretches both her hands into the air, doing her best to loosen up the stiffness that's built up in her muscles over the course of the past week. The things she would do right now for a (long!!) hot bath and a soft bed, but it seems like she'll be SOL on both those for the foreseeable future.

The bottle makes another round into her hand and after tipping a bit into her cup - she's not that greedy, okay? - she offers it to the guy next to her. ]


Want some?
psychometries: (013)

[personal profile] psychometries 2021-05-02 02:56 am (UTC)(link)
[ As is his wont, Cal keeps pretty much to himself at the gathering by the memorial wall, choosing mostly to sit and observe and hang out with BD-1, who is currently and unobtrusively hunkered down in the space underneath the arc of Cal's legs. He'd accepted a little bit of the drink earlier, mostly for appearances, but after taking a sip to confirm his suspicions about what kind of drink it was, he's just been nursing his cup ever since.

In a way, this kind of reminds Cal of the times Prauf would drag him along on outings to the cantina with their guildmates. He hadn't drank much then, entirely out of fear he would let his secret slip, and it had, apparently, become a habit.

His gaze is fixed on the memorial wall—the echoes are still there, like pinpricks of light in the Force—when the woman sitting next to him interrupts his reverie, and he comes out of it with a blink. ]


Oh, uh. I'm okay. [ He lifts his cup, rattling it a little to show that it's still part-full, and then adds wryly: ] You can have my share.

[ He saw you drain the last one, Zeta. ]
rhapsodical: (pic#14008809)

[personal profile] rhapsodical 2021-05-02 08:33 pm (UTC)(link)
[ As long as he doesn't go around spreading rumors about her having some kind of drinking problem, they can still be pals.

She tilts her head. Looks at his still-full cup and then at the straight lines of his posture. Everyone's got their reasons for not wanting to drink - or for wanting to drink too much - but unfortunately Zeta's never been the best at maintaining boundaries. They might have found themselves in some creepy new land with the threat of death quickly encroaching on them, but that's all the more reason to live, isn't it? Vaserage would probably disagree with her, but Vaseraga isn't here (even if she wishes he was, wishes she had comforting presence of his solid frame behind her). ]


We could both take someone else's share, y'know.

[ That red-cheeked, heavy-jowled man across from them certainly doesn't need any more alchol. But she passes on the bottle without adding extra to her cup, then clinks her mug against his. ]

Cheers. Or is it something else where you're from?

[ The traditions she's used to are beginning to look very different in comparison to some others. ]
Edited (i hate dialogue) 2021-05-02 20:33 (UTC)
psychometries: (084)

[personal profile] psychometries 2021-05-03 05:04 am (UTC)(link)
[ Please, he isn't a narc!! Your drinking problem is safe with him, Zeta.

He accepts her scrutiny kind of sheepishly, one hand coming up to rub the back of his neck, even though he already knows nobody here has even heard of the Empire. It's just a hard mindset to break out of now—back on Bracca, he tried to be as unobtrusive as possible, preferably to the point of being completely forgettable. He isn't used to having attention on him.

Her joke gets a smile out of him, higher on one side, and he clinks his cup against hers. ]


Cheers works for me.

[ He gamely takes a small sip of his drink, mostly in solidarity, and then goes back to cradling it in his hands. ]

Why, where are you from?
rhapsodical: (pic#14008809)

[personal profile] rhapsodical 2021-05-04 02:50 am (UTC)(link)
[ Thanks Cal, you're a real one. Even if your own drinking problem (or lack thereof) needs some work.

He takes a moderate sip of his drink; she, for the second time, downs her cup, wheezing slightly as the alcohol stings the back of her throat. It's a nice change of pace from scavenging for supplies or exterminating overgrown rat colonies (which are gross, by the way!!), to be able to sit around and simply converse.

She rolls her cup around in her hands before looking over at him, an easy smile on her face. ]


A small island in the Phantagrande skydoms. You probably haven't heard of it though.

[ No one here's even heard of Phantagrande, for one. ]
psychometries: (115)

[personal profile] psychometries 2021-05-05 01:56 am (UTC)(link)
[ She's really... putting that down. Cal's eyebrows raise a little bit—because he's surprised or impressed, even he doesn't know—but he doesn't otherwise comment. Far be it from him to stick his nose into other people's business when he'd much rather people not stick their noses into his.

Besides, she's being friendly. ]


Yeah, I haven't.

[ He actually sounds a little bit apologetic about that, if only because he's still getting used to the idea that there's much, much more out there than his own galaxy. There's a short pause—just a short one, because small talk doesn't come naturally to him. ]

What's it like there?
rhapsodical: (pic#14008814)

[personal profile] rhapsodical 2021-05-05 02:54 am (UTC)(link)
[ She isn't so far drunk that she misses the hint of apology in his voice. Instead of being offended at his ignorance she just laughs, an easy peal that cuts through the air. ]

Hey, don't worry about it. I'm pretty sure I've never heard of wherever it is you're from either.

[ There's so many of them here, from so many different places, that it seems impossible to keep track of. She'd barely known more than a handful of islands back in the skydoms; to think that there are even more places out in the cosmos she never even dreamed could exist...it's a little mind-blowing.

Luckily for her, overthinking things has never been one of her strong points. There might be a lot of new info out there, but she's more than happy to let someone else collect it all while she does all the heavy lifting. And right now, she's more than happy to ignore all that in favor of the conversation at hand. It doesn't matter if Cal is bad at smalltalk or not because Zeta's more than happy to talk for the both of them, used to filling the role of chatterbox in the face of Vaseraga's steady but silent ways.

She leans forward a little, setting her now-empty cup down so she can prop her cheek on one hand. ]


It wasn't really a fancy place. Just your average town on your average island. I always dreamed of leaving and making a name for myself, instead of being just another nobody.

[ Her lips curve into a rueful smile. ]

Didn't think I'd make it this far though.
psychometries: (084)

[personal profile] psychometries 2021-05-05 05:21 am (UTC)(link)
[ Nobody else seems to have heard of wherever it is he's from either, which... might actually be a good thing, all in all. It means he won't have to worry about the Empire, and what would happen if somebody sympathetic to its cause arrived here. For the first time in five years, he can actually... maybe... live without constantly looking over his shoulder?

So he just shrugs his shoulders in reply, tipping his head to the side to acknowledge her point. ​]


Making a name for yourself? Doing what?

[ Gone is his small talk awkwardness, because he sounds genuinely curious. He looks a lot more relaxed too, more relaxed than he's been all night, his smile friendly and his posture open. ]
rhapsodical: (pic#14008809)

[personal profile] rhapsodical 2021-05-05 10:29 pm (UTC)(link)
[ Good on Cal for letting her ramble, even if she likely would have steamrolled over him even if he hadn't been genuinely interested. She gives one half-hearted shrug of her shoulders before replying. ]

Anything, really. At first it was being a knight, but those guys turned out to be a bunch of losers so I packed up and left. Then it was joining the Society, but that kind of fell apart when the people in charge of the Society ended up being part of the Foe.

[ If it sounds like she's reciting nonsense words out of a terrible science fiction novel, it's just because GBF sucks.

It only strikes her afterwards that maybe she shouldn't be talking about all this. She's never been good at keeping her mouth shut, gods only know, and both Vaseraga and Eustace would have chided her sharply if they were here—but neither of them are here now and the Society is defunct anyway, disbanded after internal strife ripped the organization apart from the inside out. ]


I guess I'll have to figure out what to do now that I'm here. [ She blows out a breath. ] Kinda sucks having to start from square one all over again though.

[ But enough about her. She peers at Cal again, her frown dissipating and replaced by a look of curiosity. ]

What about you? Had any grand plans for yourself before you came here?
psychometries: (062)

[personal profile] psychometries 2021-05-07 04:53 am (UTC)(link)
[ For a split second there, he tenses a little when she says the word knight, but just as quickly wills himself to relax. It's probably not—definitely not, considering she's not even from his galaxy—the same kind of knight that he's thinking of. A knight like him.

The rest just sounds like a scramble of words to him, and by the end he's still not really clear on what it is she... does, exactly. He's not really sure how to ask now, though, when she's moved on already. ​]


Yeah, I know what you mean.

[ Starting from square one, that is. His tone is slightly subdued, but he offers her a small, understanding smile, which is soon transformed into something more sheepish. ]

Well. [ He brings a hand up to rub the back of his neck, weighing his answer. ] Not anymore. I was actually about to start over again, I guess. Mostly.

[ Mostly because unlike before, he had the Mantis' crew this time. Allies. Friends. Which is more than he's ever had to start over with before, and as it turns out, that makes all the difference in the galaxy. Because more than anything else he may have going for him in his own universe, he misses them. ]
rhapsodical: (pic#14008809)

[personal profile] rhapsodical 2021-05-07 10:42 pm (UTC)(link)
[ If nothing else, it's good to know that she's not alone in this. They might all be from different places, with differing backgrounds, but at least they're all united when it comes to what lies ahead of them on this freaky new planet.

She gives him a tired smile, lifting her (empty) cup in a small salute. ]


Guess that makes two of us then.

[ The cup's set back down but her hand comes back up, fingers stretching out in a pre-emptive handshake. ]

Ah, right. I'm Zeta. Normally I'd say nice to meet you but...

[ She trails off, grimacing a little. It'd be nicer if they weren't being battered by acid rain and fighting off creepy rats, if she has to be honest. ]
psychometries: (122)

[personal profile] psychometries 2021-05-08 05:50 am (UTC)(link)
[ The grimace gets a quick, sympathetic smile out of him, and he doesn't hesitate to reach out and take her proffered hand for a shake. ]

I'm Cal. Cal Kestis.

[ And, because he would never dare to forget... he retracts his hand and moves his legs a little to the side, revealing the small droid tucked underneath them, just sort of chilling down there. BD-1 immediately turns his head to look at Zeta, his antennae raising, and chirps happily in greeting. ]

And this is BD-1. He says hi.

[ Probably obvious, but Cal translates anyway. ]
rhapsodical: (pic#14009106)

thank you for the gift of BD-1

[personal profile] rhapsodical 2021-05-08 09:21 pm (UTC)(link)
[ Introductions officially out of the way, she starts turning around in search of that bottle of booze going around, but is distracted again when a few cheerful chirps catch her ear. Her head swivels back around, gaze dropping down until— ]

Oh?

[ What's this little guy? ]

Hey, he's pretty cute. [ Way cuter than Raybury, at least. ] What did you say his name was, BD-1...?

[ Isn't that just a string of letters and numbers....well, whatever, who is she to judge how people name their little robo-companions. She hunches over in her chair, grinning at BD-1. ]

Does he know any tricks?

[ Zeta, he's not a dog.... ]
psychometries: (058)

you're very welcome

[personal profile] psychometries 2021-05-10 03:24 am (UTC)(link)
Well... he does have a few tricks up his sleeve.

[ Cal says that with a lot of very fond wryness, because he's thinking of the time BD-1 literally saved his life by climbing onto that Sith Lord and shocking him through his scomp link. And that's among the many, many other times BD-1 has saved his life. ]

He does know some jokes too. Right, buddy?

[ BD-1 beeps cheerfully and scuttles towards Zeta—he's a little skittish, but ultimately very friendly, so as long as she doesn't make any sudden movements he'll approach her and examine her very curiously. He's an explorer droid, after all. ]

You can just call him Beedee, if you want. [ That's what Cal usually does. ]
rhapsodical: (Default)

[personal profile] rhapsodical 2021-05-11 12:57 am (UTC)(link)
[ Beedee....cute.

She gives BD-1 a little wave, the grin on her face growing wider. Pets really aren't her thing, whether they come in furry form or shiny metal orb form, but she can appreciate other people having little buds of their own. As long as she doesn't have to take care of it, she's happy to orbit around them. ]


Hey there, Beedee. You wanna show me a neat trick?

[ She will be a very attentive and appreciative audience, promise. ]