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raiamods ([personal profile] raiamods) wrote in [community profile] raiamemes2021-04-30 08:56 pm
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TDM 001


TEST DRIVE MEME 001 ❀
CONTENT WARNINGS: potential character nudity, violence, trypophobia (images) as well as light mentions of gore.

Please note: FOR THE FIRST 24 HOURS AFTER 'HATCHING', CHARACTERS WILL FEEL WEAK AND ANY POWERS THEY HAVE WILL NOT WORK.

Test drive meme threads can be considered game canon for players who are later accepted and wish to keep their CR. The rescue mission prompt will be a TDM-exclusive, but the other prompts that you see here will also appear on our first game log. There will, of course, be more going on that week.

Please reserve questions about consequences for altering or meaningfully investigating the setting for the first log of the game, where we will have a Mod Questions thread at the top of the log. On this test drive meme, please reserve this thread for clarification and setting questions.

On the first day of reserves (May 10th), only players who participate in the TDM will be allowed to reserve. You must link an AC-length thread from the TDM for early access. Starting on the 11th, any prospective player may submit a reserve. Our hope is that this will avoid overwhelming our reserves.

❀ HATCHING


Congrats, you've woken up in an egg. I'm sure this is exactly how you wanted to spend your Saturday, right? There's no time to get curious and check out the other egg sacs. By the time you've fought your way out of the membranous sac, spilled electric blue goop everywhere, wiped it out of your eyes and sundry other orifices to get your bearings, you have a spear (or a gun) leveled at your face, throat, or other vital organs. Even if you might be inclined to fight, you can barely lift your arms to protest being grabbed and dragged off. Before you can even get a word in edgewise, you've been thrown into a holding cell.

Characters will not have a chance to retrieve their items at the time of the first hatching, and may not even know there is anything left in the remaining eggs.

The holding cell stinks of something sour and acidic, like rotted citrus, but you are not alone. Several other detainees sit in similar squalid confusion, dressed strangely and equally gooey. Time to make nice, ask questions... figure out what the hell is going on, and maybe do something about all that slime?

Over the next few days, a few things become clear. Despite the alien greeting, your captors speak a language that you understand, and the unpleasant circumstances are revealed to be a matter of necessity, not choice. Supplies are low, but they ensure that the new arrivals' time imprisoned is as painless as can be — they offer hot communal showers of less than three minutes, some strange starchy meal-replacement, and medical treatment to those in need. You might strike up a conversation with your new best friend in the shower over a low soap dispenser or when you realize you might need to share towels.

The cost of these luxuries comes in the form of touch-and-go interrogation by the security officers keeping tabs on the cells and supervising the shower time.

A few notes:
☆ Your character may get pulled away for interrogation at some point. No torture, no drugs; just questioning.

☆ Locals will be stopping by outside the freestanding holding cells to ogle or ask questions. Are you really going to be mean to that little kid staring at you with wide eyes?

☆ Characters will be let out for bio breaks. No one has to pee in a bucket, that's just inhumane!

☆ Attempts to escape will probably get you tasered. The mods will not facilitate escape-plots/etc on test drive memes. However: if you app and are accepted you are more than welcome to chat with us about the possibility of having escaped or attempted it.

❀ EXPLORE THE BASECAMP

On the heels of a little benign interrogation, a medical inspection, and a stern talking to by Captain Childe, the survivors at Basecamp Leviathan determine one thing: you don't appear to be an active threat.

Released from the detention center after three days, you are given the run-down by the locals — you're on a planet called Ethyraia, and the people around you are survivors of the catastrophic crash of the UCSS Adamant several years prior. You, in fact, showed up on the third anniversary of the crash. Weird coincidence, huh?

You're being allowed to mingle with the others. The first order of the day is having a proper meal at the mess hall — some of the Adamant's survivors will be friendlier than others. They've been stranded here for years, remember? Some of them will be so desperate to talk to someone who has news of other places, and some will be giving you the cold shoulder.

You'll be fed the same as the rest of them. A plastic plate of crumbled protein of unidentifiable origin and gravy over rice with a single wilted stalk of broccoli and a cup of the worst coffee you've ever had. Maybe somebody bumps into you and spills said coffee, maybe you make it all the way to one of the long tables set out for communal eating.

Time to strike up a chat with your neighbor — maybe ask them to pass the salt?

(What do you mean, there's no salt!?)

After a meal — it's hard to say which one you'd call it, since the whole crew is on rotating schedules — you may decide to wander the basecamp. Folks in every department could use a hand. Those willing to help out may get friendlier reception than those who play the tourist. For more info on what else you might find, check out the LOCATIONS page.

During this time, characters will be able to return to the Central Chrysalis where they hatched. While there are no clues as to how they got there, they might find items — their own, or someone else's. Everyone is strapped for supplies, but try not to snatch up anything that isn't yours. The security officers don't look kindly on people chasing one other down the hall, trying to get back their dirty magazines.

A few notes:
☆ Feel free to help out anywhere. Every little bit of assistance you offer to the locals will raise their estimation of you. You could easily help clean dishes after the meal, help fix leaky piping or repair hammocks. You could stop by the aid station and assist with the wounded. You'll be watched closely and some of the survivors will be warier than others, but most will appreciate the opportunity to have a 'break'.

☆ If your character leaves the basecamp and wanders outside the Leviathan, they may begin to notice that what they perhaps took as a giant cave is actually an enormous dragon. Everything they see that seems 'human made' will look varying levels of worn down, patched, repaired and patched again. This is not a place of prosperity and happiness. Many people are recently injured, or have new scars or missing limbs.

☆ PCs will be warned about going beyond the shade of the dragon's wings. For the sake of the test drive mods will not be facilitating plots that deal with characters going further; we ask that players with an interest in exploring this wait until the game is fully open.

❀ RESCUE MISSION

"There's no time to waste," the woman says breathlessly as she grabs your arm. She pulls you to an augmented reality sand table and you will find yourself standing alongside some of the others you may recognize as having 'hatched' with you. There are murmurs by the Adamant's survivors as they pour over data. Maybe you remember Captain Childe from the stern interrogation she gave you a few days ago, but in any case but she's standing at the edge of the sand table looking at the distance scaled between the enormous huddle of HUD badges — the Adamant's survivors — and a tiny pocket of pulsing green some fifteen kilometers away.

"They knew better," Captain Childe says, rubbing at the bridge of her nose. "They should have been back hours ago."

"Fucking scientists," says a man with a faintly French accent. He is scarred and battle-worn, and looks properly pissed off. He's also sporting several fresh injuries, one of which seems to have warranted the use of a crutch. "They'd lose their heads if they weren't attached. Let them wait out the storm."

"No," the captain says. "They're too close to the Rat Nest. We don't need a repeat of —" she trails off, as if seeing you for the first time. She looks you up and down, and then: "You've been told by now that everyone here has to pitch in. If you know how to fight, be ready in ten minutes. You're our rescue squad." She turns and walks out, and there's an awkward moment where everyone present is looking at you to make a choice.

Ten minutes really isn't a lot of time to get ready to walk into danger. Or maybe you aren't a fighter. Maybe you just don't care. But either way, there are people looking to you. To see how you'll react. To see what you'll do. To see if you belong.

What'll it be, hatchling? Fight or flight? Maybe you ought to start coming up with a plan.

FIELD WORK

There's a cadre of scientists cut off by acid rain. From their last transmission, they were driven into the Rat Warrens — and you've been tasked with rescuing them. Too many members of the Security Team are themselves injured, and none of the remaining ones have experience leading a fire team. Let's hope you do — or at least that you can fake it.

Maybe you've hand-picked your team. Maybe you're just stuck with whoever else was closest. Either way, your companions are some of the people you might recognize as fellow 'hatchlings'. If you know them already — good, you've got a head start on what they might be capable of out in the field, and you can chat about the little things. You know, like the weather. Acid rain, gotta love it.

Either way. You're given few small slabs of surprisingly lightweight alloy that has a sheet of — is that hide from the Leviathan? — stretched across them, to divide up amongst your team. "Helps with the rain," Ensign Porter says, trying to sound cheerful despite the grim set to his jaw. "Just come back in one piece. I kinda feel responsible for you guys, you know?"

Before you know it, you're outfitted for the trip. Weapons (if you didn't have your own) and maybe some medical supplies, handed over with a grimace by Doc Sunya.

So then it's just you, your tiny team and a fifteen kilometer hike. Oh, and the acid rain. Luckily, the shields seem to be keeping it off, but it's hard to hear anything over the impact of the drops. Anyone want to play I never?

Or maybe you think you should make a break for it. This is your first time being outside the Leviathan unsupervised. You've got supplies, and other people with as little to lose here as you do. Maybe you should talk.

THE RAT WARREN

You've made it to the last transmitted location of the scientists. What you find doesn't bode well — one of them seemed to have an arm torn off — at least, you think it's an arm — the way it's been disintegrated by the rain makes it hard to tell.

One thing's certain, though. There are bloodstains leading into the nearby maw of a hole in the ground. There's a putrid odor wafting from it, and the sound of frantic scrabbling.

You have an idea of what might be down there. 'Giant rats with tentacles', Porter had said. Don't let the tentacles grab you, they leave chemical burns that usually result in amputation if they can't be treated immediately. But there's a chance the scientists are still alive, and you need to make your choice.

If you and your small team venture down into the darkness, what happens next is up to you. You'll be encountering hoards of these monsters. The scientists are still alive, but will they stay that way? And more importantly, can you get them back to the Leviathan in one piece?

PCs versus the local fauna, round one, FIGHT!

A few notes:
☆ Feel free to put player characters 'in charge' of the planning/logistics phase. If another PC tags into your thread, you and that player can decide which PC will be 'leading the charge'.

☆ Your character will have: a mini-railgun, a spear (if they don't have their items/weapons from home), a first-aid kit, the acid rain shields, ration bars (that are essentially condensed protein bars — they do not taste good) and one of the smartwatches, which will have a mini holographic HUD displayable on its interface. If your character is the sort to request other things, feel free to assume they received them (within reason — please remember that resource scarcity is the name of the game — feel free to be creative here!).

☆ There are fifteen kilometers to cover. If your character has an ability like superspeed/etc, please keep in mind it will work, but you also have your allies to consider. Normal walking time over this distance, given the difficulty of the environment (steep hills, acid rain, unknown territory, etc) would translate to several hours to an average person.

☆ Feel free to use the NPC scientists however you'd like. If you want your character to find some dead, you can. If you'd prefer they be rescued, that is also acceptable. These are essentially 'your' NPCs that you are using to facilitate the story at this point — the sky is the metaphoric limit!

❀ BOOZE

A week. You've been here for a week.

By now, you might have tried to venture out of Basecamp Leviathan and experienced firsthand the acid rains that the security officers warned you about. Or you might be teaching the kids at the schoolyard how to gamble. In any event, Thorkil seems to take pity on his disoriented new friends and taps his distillery for a little help.

Invitation passes by word of mouth to meet at the memorial wall. Moonshine of questionable quality is passed around in tin cups — hope no one's afraid of germs — as Thorkil explains the great relief it is to be gaining people instead of losing them. This settlement isn't big, and they aren't overburdened with hope or supplies, but there's been a lot of loss in the past three years. Some people might be willing to look at the arrival of these newcomers as a sign that things are turning around.

Bottoms up, hatchlings, and ... Happy Birthday?

A few notes:
☆ Feel free to turn this into an impromptu party. Maybe you're celebrating getting all the scientists back alive! Maybe it's something like a wake to remember them in the sad event of their passing. Either way, many of the engineers and other NPCs may join you in this moonlight drinking session, as well as whatever PCs you tag out to or are tagged by.)

❀ OBLIGATORY NETWORK


Welcome people of all kinds to Basecamp Leviathan! I'd give you a hand moving in except...

I have no hands.
Because I'm an AI.
Get it?
It's a joke.

My name is Cartagena. But anyway, this isn't about me or the Adamant for once. This is about all of you. So if you would kindly fill out the following questionnaire to get to know each other; it would also be very helpful for my systems.

NOTE: Participation is MANDATORY.

That was another joke. It's all voluntary. You people and your free will.

1. What is your name?
2. Where are you from?
3. What's your favorite smell? Please describe it as you would to a person without a nose. Because I do not have a nose.
4. If you could be any animal in any world, what would you be?
5. How old are you?
6. Did you enjoy this questionnaire?

Thank you for your participation! Please enjoy the rest of your stay here at Basecamp Leviathan.


swordjock: (202)

>:/

[personal profile] swordjock 2021-05-06 05:01 am (UTC)(link)
[ A month ago — a day ago, or whatever passes for a day in space, without even the moons for reference — she would have approached Catra head on, weapon drawn and ready for the inevitable fight between the two of them, potential ambush be damned. Instead, Adora blocks the exit with her own body; spreading her hands both to show that she isn't armed (her staff, retracted, is tucked into her belt, no sign of She-Ra's sword to be found), and as something of a placating gesture, designed to prove that her intent really is just to talk.

Her words, though — there's nothing placating about those. ]


Nothing to talk about? You think you can just run away from all this? [ Run away from her? ] Grow up, Catra.

[ But Catra already has; just into the exact opposite of what Adora wanted her to be. Into her enemy, Etheria's enemy, the last person she should be worrying about anymore... except for one thing. The one conversation, one act, that she hasn't stopped thinking about since it happened. ]

... Why did you save Glimmer? I want to hear it from you. [ Her tone, while still firm, demanding an answer, is more questioning than accusatory. She said she was doing it for you, Glimmer had told her, but Adora doesn't know if she can believe that. If she can afford to, after everything they've been through.

She wants to, though. Inside, she's almost pleading with Catra to let her believe it; that despite the new Horde jumpsuit (she wasn't wearing that during the transmission, Adora thinks, suddenly, and an icy chill grips her heart), they don't have to be enemies anymore. At least not here. ]
usurpurr: ([s5] 52)

[personal profile] usurpurr 2021-05-06 05:49 am (UTC)(link)
[Uh, yeah, obviously she thinks she can run away from it. But Adora's right; it is stupid for Catra to have thought that anything could ever go her way. Of course being crammed into an egg and shot off to another planet couldn't be enough to shake the disasters that are intent on ruining Catra's life.

Catra doesn't have to see Adora to know she's probably blocking the exit, and she bares her teeth at the empty air in front of her like the threat will somehow carry across. (Like Adora would heed it anyway.)]


Who, Sparkles? [Catra, everyone knows you know her name. But maybe the snark in her tone will make up for how she shrunk down against the wall, her tail twitching uncertainly. Who knows how long she was out for - long enough for Adora to make it to Glimmer, it seems, who probably didn't bother to keep quiet about anything Catra said to her. If she made it in one piece, she was probably running her mouth as soon as she had oxygen to breathe.

She tries to tell herself that she's mad about it, and that relief that washes through her is just because she pulled off her last-ditch plan. It doesn't really work.]
She wasn't really fitting in there. [ha, that's a we're-trapped-and-surrounded-by-identical-clones joke. Glimmer would've gotten it, dry and sarcastic and sharp as it is.] I thought I'd do us all a favour by getting her out. [Adora might not be flinging around accusations, but Catra certainly is when she follows up, doubling down on the tiny threads of anger she's managed to hold onto:] It's not like you weren't on your way to get her anyway. I just saved you from having to make the trip.

[And from getting caught in Prime's trap. Minor detail, Catra's trying to kick that one under the rug.]
swordjock: (176)

[personal profile] swordjock 2021-05-06 10:36 am (UTC)(link)
That doesn't answer my question.

[ Not the one Adora was really asking, anyway. She pinches the bridge of her nose, trying to keep her frustration in check — because even if she is frustrated, and confused, and hurt, and a whole lot of other emotions, she can't let it show. ]

We— [ Are enemies? Were enemies? It's not up to Adora to decide if that's changed, despite feeling hope for the first time in forever. ] —we're supposed to be enemies, but you still helped Glimmer. You helped me. [ Both by saving her best friend, and sending a warning. ] I just want to know why. And.. if you really meant what you said back there.

[ I'm sorry for everything. When she hears the desperate cry in her head again, even if she hadn't put her decision into words until now, Adora knows. She knows what she's going to do, even if she has to do it alone. ]

Catra, [ she says, and her voice is quieter; the same tone as when they were kids and Adora was comforting her after a run-in with Shadow Weaver, ] come on. Did you really think I was going to turn around and go home without you?
usurpurr: ([s4] pic#14751594)

[personal profile] usurpurr 2021-05-06 12:43 pm (UTC)(link)
[Yeah thanks Glimmer. 'Do one good thing in your life', and look where it's gotten her.

There's something clogging Catra's throat when her claws curl into the wall behind her, her ears sloping suddenly down. She doesn't want to have this conversation. And she hates that Adora's false (so she tells herself) soothing strikes a deep, vicious score against her; old assurances and broken promises ringing in its wake.]


Why wouldn't you? I gave you what you wanted. [It's a dry rasp that her words come in, anxiety stinging sharp and tight in her stomach. Adora didn't come for her, she has to remind herself. If she had, Catra wouldn't be here, dressed like this.

As for if she meant it -- Catra's tail lashes against the boxes again, a dull thump that sounds loud in the silence of her reply. She's not repeating it again, here, to give Adora the satisfaction of throwing it in her face. Instead, she chooses to address the other bomb in the room:]
Prime was ready for you to show up. You think he wouldn't notice your stupid little ship heading his way? [Credit: he almost hadn't. But that's entirely due to it being so outdated his systems couldn't detect the dumb thing, and nothing at all to do with Adora's forethought.] The only reason he didn't disintegrate you is because he knew you were gonna walk right into his trap! Did you think I was just gonna let that happen?!

[oh, she knows the answer. welcome, adora, to catra's attempt to steer this conversation to something she can actually handle: an argument.]
Edited 2021-05-06 12:48 (UTC)
swordjock: (204)

[personal profile] swordjock 2021-05-06 01:27 pm (UTC)(link)
What I wanted? [ A laugh tears itself unbidden from her throat, painful and incredulous. What does Catra know about what she wants? The things she's allowed herself to want, always couched in terms of what's best for Etheria? All except for one, selfish hope, that she's clung to desperately for years. ] What I want is for this war to be over. What I want is for you to stop fighting and come with me. I thought I was stupid, that I— that I was putting everyone at risk by still wanting that, even when I tried so hard to let you go, but then you went and helped us, and I don't know anymore, Catra. Is that what you want to hear? Because it's true.

[ She's tried to put on a brave face since losing She-Ra, acting like it was a chance to make her own destiny, but the reality is that she's adrift. She has a purpose, but no way to fulfill it. No real power to change anything. Facing Prime might be a foolish risk, bordering on a suicide mission, but what is her life even worth now, in the end? ]

Prime wants She-Ra. That's why he didn't destroy us when he had the chance. I'm worth more to him alive than dead. [ Until he finds out the truth, and then she won't even have the threat of her power, the lie of her existence, as a bargaining chip. ] So you can keep trying to run, but I'm not going to hide. From Prime, or you. Whatever happened up there, [ she hadn't asked, but she saw signs of it in Glimmer's eyes, the way she clung to both Adora and Bow after they rescued her, ] whatever power you think he has, I won't let him keep hurting people.

[ I won't let him keep hurting you. ]
usurpurr: ([s5] 41)

[personal profile] usurpurr 2021-05-07 11:20 am (UTC)(link)
[Idiot. Adora's an idiot, and Catra's mouth is dry, and it's hard for her to recover, for a moment, from Adora's declaration.

She rallies, shaking her head and curling her claws against the wall. It's hard to ignore the sudden pounding in her chest, but Catra is nothing if not committed. Even if Adora could, in all her stupidity, find the room in her hero complex to look past every terrible thing Catra's done -- Catra still wouldn't go with her. They made their choices, three years ago: and this is what Catra's have brought her.]


Of course he wants She-Ra. And you were just going to deliver her right to him! [Disbelief still lingers hoarsely in her voice, almost indignant. She saved Adora's life, and this is the appreciation she gets for that??? This cocksure certainty that Adora can just take Prime on?

Catra should have just let her show up. Adora could've been the one twisting her arms out of the grips of a dozen clones to get one more hit in; she could have been the one dragged to Prime's feet, and she could have been deafened by the chanting of hundreds of clones watching her struggle in a viscous green pool, her cries drowned out in the cacophony of their voices.]


You have no idea what he's capable of. [There's a shake in her words now, matching the one in her hands.] Or what he'll do to you to get her. [Catra grits her teeth, trying to force herself to steady. Her shoulders just tremble in response, too aware of the weight on the back of her neck, and she snaps out - quite defensively:] You should be thanking me! --He would've had exactly what he wanted the second you showed up!
swordjock: (189)

[personal profile] swordjock 2021-05-07 01:13 pm (UTC)(link)
You don't know that, [ Adora counters, more quietly, and there's a certainty to her voice in contrast to the shaking in Catra's. No matter what, Prime isn't getting She-Ra. She can guarantee that much. ] And it doesn't matter. You can't tell me what to do.

[ Maybe she can't tell Catra what to do, either, but it goes both ways. Hers is more a stubborn nature than Catra's sense of defiance, but the result is the same. Neither of them will be swayed so easily from their path. They both know that better than anyone. ]

If he's so bad, then help me. Tell me what he's capable of. Stop hiding from your decisions like a brat, and deal with the consequences. [ She never would have been this terse with Catra before the portal. Now, her patience is much more thin, her attitude much more harsh. ] Sooner or later, Prime is going to find us here. It's time for you to decide which side you're really on.

[ Every time she's offered Catra a choice, it's been thrown in her face — but here she is again, holding out a hand to her, literally and metaphorically. Trying to coax her out of the dark. For as long as it takes, she's going to stand there; until Catra either accepts, or pushes past her. ]
usurpurr: ([s5] 40)

[personal profile] usurpurr 2021-05-07 02:14 pm (UTC)(link)
[She does know that, actually. And of course she can't tell Adora what to do -- when has Adora ever listened to her?]

I know whose side I'm on. [Hers. Her own. Catra's side. It's the side where their tails are lashing indignantly at Adora calling her out, and where they're guarding close by Catra's side to brace her against the steeled look she can remember on Adora's face.] I'm done with the Horde [--stuck with Prime's uniform though she is], but I am never going with you. [Adora can do whatever she wants. Catra doesn't have to care about whether she lives, or dies, or anything else that happens to her. Maybe by the time Prime finishes destroying everything, Catra will have managed to forget about her. Or at least drive deep enough into denial that she can convince herself she has.]
swordjock: (2)

[personal profile] swordjock 2021-05-07 02:49 pm (UTC)(link)
[ The harshness, the surety, in Catra's voice almost knocks the wind out of Adora. She hesitates, then slowly lowers her hand; clenching it into a fist at her side to avoid rubbing at the tears she can feel stinging in her eyes. ]

Okay. [ Then, again, as if trying to convince herself— ] Okay. Then you can stay here if you want. Away from Etheria, away from the Horde... [ she sighs, adding: ] away from me. Maybe the rest of us will figure out a way off this planet before Prime does show up.

In the meantime, I'm going to help these people. Since, you know, they actually need it. [ Snarky, but it's only to cover up her pain. ] Try and stay safe from whatever else is out there.
usurpurr: ([s5] 76-1)

[personal profile] usurpurr 2021-05-07 11:43 pm (UTC)(link)
[There is Not a painful twist in Catra's gut at the defeat in Adora's voice. It's just indigestion from the rations.

And her silence isn't heavy, and Catra's shoulders don't hunch in on herself. That would just be -- pathetic.]


Great. Go be the hero somewhere else. [Adora really just can't help it, can she.] I know how to look after myself.

[Snappish, still. Determined to give no quarter.

And she won't go out on the rescue. She might cause an argument about it while Adora's team is gone, demanding whether these scientists are valuable enough to make up for the manpower they're going to lose. If she stakes out the return route, waiting to see the approach of a red jacket and blonde head, that's just so she can count the returning conscripts - so she can use any losses as reason to argue her point some more.

Welcome to your life at Leviathan, Adora. With acid rain, a planet to save, and a cat who's probably going to stalk but 'not' speak to you. ¯\_(ツ)_/¯ ]