hi mods! i just wanted to start this comment out by saying i really appreciate all the hard work you're putting in! you guys are doing a great job and have been really friendly (and lightning fast) when it comes to answering questions! 💖
plotting post i'll agree with most people on this post and say plotting posts would be helpful! because with this log and the last log, it seems like there's a lot of people engaging with the questions threads or asking for clarifying info, i think having the event info even a day in advance might help people feel ready to "jump in" when the event is officially up.
setting/general tropes i personally like scarcity-like tropes where there are shortages of resources or stuff like that, and i also think unraveling the mystery of the adamant's crash would be a good thing for the pcs to explore. tropes or situations where some pcs get really hurt, sick, or kidnapped/separated from the main group and others don't (like alien viruses or maybe some bad reaction to a native plant or animal, or a natural disaster splits up characters away from each other) are fun too! i think any sort of prompt that gives players the opportunity to be on different sides of a situation, or where not all pcs may be affected the same way by an event can be pretty dynamic and help prevent people feeling "stuck" on prompts. i hope that makes sense 🤧
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plotting post
i'll agree with most people on this post and say plotting posts would be helpful! because with this log and the last log, it seems like there's a lot of people engaging with the questions threads or asking for clarifying info, i think having the event info even a day in advance might help people feel ready to "jump in" when the event is officially up.
setting/general tropes
i personally like scarcity-like tropes where there are shortages of resources or stuff like that, and i also think unraveling the mystery of the adamant's crash would be a good thing for the pcs to explore. tropes or situations where some pcs get really hurt, sick, or kidnapped/separated from the main group and others don't (like alien viruses or maybe some bad reaction to a native plant or animal, or a natural disaster splits up characters away from each other) are fun too! i think any sort of prompt that gives players the opportunity to be on different sides of a situation, or where not all pcs may be affected the same way by an event can be pretty dynamic and help prevent people feeling "stuck" on prompts. i hope that makes sense 🤧